Anton Lopez is a human crawler and crossbow fighter who travels with his cousin Paz and Sister Ines Quiteria on the Eighth Floor. A former prison guard, he has the Fugitive class and worships Ogun. His guarded manner initially makes an alliance with Carl and Princess Donut difficult, but the two groups cooperate against the floor's creatures and a corrupted cemetery settlement. Anton dies after the restoration of Yemaya's shrine brings him into conflict with Ogun.
Prison group and crawler abilities
Anton and Paz are cousins. Before the dungeon, both worked as guards at a women's prison in Havana. Sister Ines was an inmate there, although Carl initially assumes she worked at the prison because she appears to be a nun. Paz discloses the distinction only after Anton's death. The three enter the dungeon as part of a larger group. By the time Carl meets them, losses on the Sixth Floor have reduced the group to Anton, Paz, and Ines. They remain acquainted with Osvaldo's group without apparently belonging to a larger guild, and Tserendolgor characterizes them as people who usually operate on their own.
The prison connection does not make the trio's history simple. Tserendolgor tells Carl that Anton killed two members of the original group on an early floor after they tried to kill Ines. She does not know the full circumstances. Later, Paz identifies one dead group member as Elian and confirms that Anton killed him after an incident involving Ines. Paz's account does not establish every detail of either killing. It does establish that Anton's defense of Ines had already involved lethal conflict within their own party before the Eighth Floor.
At their first meeting, Carl's interface identifies Anton as crawler number 8,199,451, a level 47 human Fugitive. His face and body bear prison tattoos, and his status shows two player-killer skulls, numerous boss kills, two city-boss kills, and a hunter kill from the previous floor. The skulls accord with Tserendolgor's report, although neither the icons nor her account supplies a complete account of the fights. Carl initially reads the tattoos as evidence that Anton was imprisoned; Paz's later disclosure that the cousins were guards corrects that assumption.
Anton fights with a crossbow that Carl describes as monkey-like because it makes little monkey noises when fired. Tserendolgor considers him particularly skilled with it. Sister Ines describes the Fugitive as a rogue class adept at detecting traps and escaping difficult situations. Carl sees the first talent when Anton warns the group about a field of traps inside the cemetery settlement. The books show Anton acting as a ranged fighter and lookout; they do not provide a complete list of his skills or explain the full mechanics of his strongest bolt attack.
Anton and Paz worship Ogun, a god associated with smithing and protection. Mordecai tells Carl that the god's followers cannot be charmed and that their weapons gain power, while Ines says the two men receive several protective spells. Those descriptions shape the party's expectations of safety, but they do not give Anton control over Ogun's demands. Ines refuses to worship what she regards as a false god. Her disagreement with the cousins is already present when they meet Carl and becomes decisive in the shrine chamber.
Meeting Carl and Donut
Anton meets Carl and Donut near a stairwell on the Eighth Floor with his crossbow partly ready. He challenges Carl over his recent association with Prepotente, whose familiar Bianca ate Osvaldo's hawk Gimli. The connection matters to Anton because Osvaldo's people are friends of his group, and he has heard reports about events on the preceding floor. Carl says Prepotente is no longer with him, but Anton initially refuses to believe him. He also directs hostility at Donut, whose earlier televised threat against cat people has frightened the trio, especially Ines.
The exchange nearly turns violent. Anton stands in the center of his companions' formation, despite carrying the ranged weapon, while Paz and Ines prepare to fight. When Donut suddenly raises her voice during an argument about Ines's cat-girl appearance, Anton jerks his crossbow upward. Ines catches it and forces the bolt away from the others. She can calm him when his suspicion escalates, and Carl realizes that she, rather than the tattooed man speaking for the group, exerts the most control over its behavior. Paz eventually explains the source of their fear, allowing the parties to exchange chat access and travel together.
Anton remains watchful as the new allies walk through Havana. Carl notes that he scans the surroundings even after the argument has eased. When Mongo knocks the heavily armored Paz over while investigating his reflection, Anton helps Carl pull his cousin upright. The small act differs from the hostility of the first meeting, but Anton does not suddenly become trusting. He speaks less than he did at the stairwell and lets Ines and Paz handle much of the conversation.
The joint party attempts to capture a monk seal named Yago. Their plan assigns ranged attacks to Anton, Ines, and Donut while Paz attracts the creature's attention and Carl approaches with a flag. Carl observes that the original trio already works smoothly together. In a previous attempt against another seal, Paz's defenses failed so quickly that Anton had to kill the target with a powerful single shot. Against Yago, a new protective effect stops Anton's bolts and Donut's missile from reaching the seal. Anton reports the change immediately, showing the limit of the prepared plan rather than an inability to use his weapon.
The cemetery settlement
The parties later approach a cemetery enclosing a corrupted settlement. Anton says someone he calls Tito is buried there. The personal connection does not prevent him from following Ines toward the gate when Paz urges greater caution. Paz's objections and the group's subsequent decision to scout first temper that impulse. Once inside, Anton spots traps in the fog before the others walk into them and keeps his crossbow ready as unsettled ghommids begin to emerge.
Anton fires on the creatures during the flight toward a safe room, but a bolt lodged in one ghommid does not stop it; Paz finishes that target with a spell. As the horde grows, Anton warns that there are too many attackers. These scenes show a party whose abilities complement one another without making any one member sufficient on his own: Anton identifies hazards and attacks at range, Paz absorbs or draws danger, and Ines uses magic to support them. Anton reaches the safe room with the others while the corrupted town remains uncleared.
The group encounters Asojano there, an orisha tied to the settlement's sickness who wants his broken shrine repaired. Anton observes that Asojano's health falls while the creature remains in the safe room and proposes capturing him with a flag when it drops low enough. Ines, distressed by another supposed god, begs Anton to leave the capture to Carl's party. He argues that the orisha is strong and tries to reassure her by treating the dungeon's divine figures as part of the game. He does not carry out the capture before Asojano leaves. His readiness to take the orisha and her refusal reveal a disagreement already straining the three survivors.
When Carl organizes an expedition through the ghommid horde to the central temple, Anton examines Bomo's improvised armor and missile launchers. He notices that the armor's metal is not enchanted against undead, a practical objection to relying on it for protection. During the run, he calls attention to Paz's condition after his cousin is hurt. Near the temple, Anton trips on a curb hidden by fog; Ines helps him up while the party fights through the remaining attackers. His tactical awareness does not exempt him from the terrain or the confusion of the assault.
Competing shrines and Ogun's judgment
Inside the temple, Paz and Anton see another broken shrine: Ogun's anvil. Their god gives them a quest to restore it with the single available gem and threatens to smite them if they do not. Anton explains that they must assemble its pieces, pray, and set the gem in place. The command conflicts with Asojano's demand that his shrine be repaired. Ines protests that worshipping Ogun has exposed the men to precisely this danger. Carl initially tells the cousins to work on Ogun's shrine while the others deal with Asojano.
The chamber's apparitions make even that plan unstable. Oshun's apparition entrances Anton, drawing him away from Ogun's anvil. As Paz and Ines try to restrain him, Anton throws a piece of Ogun's shrine out through the doorway. He then kneels at Oshun's broken shrine and begins assembling it instead. Ines injures his hand to break the attraction; several fingers are lost. Anton remains disoriented while she pulls him away. The episode complicates any account that treats his failure as a simple voluntary rejection of Ogun's command, even though the god later refuses to accept the supernatural interference as a defense.
Carl receives an urgent message from Katia asking him to restore Yemaya's shrine for reasons connected to her own survival and Donut's. Carl redirects the effort to Yemaya. Anton and Paz, meanwhile, try to assemble a shrine to Papa Legba, whose apparition offers protection from smites. Asojano strikes both men with a disabling effect before they can finish. When Yemaya's shrine is restored, the corrupted town is cured and the men are left writhing under a continuing loss of health. Flaming-anvil marks appear above them. Ines can replenish their health but cannot stop the decline. Anton recognizes that Ogun is coming and weeps as Carl tries to get both cousins to the healer inside Club Vanquisher.
Ogun appears in the newly restored temple and accuses his worshippers of freeing his sister Yemaya, even though they helped drive away Asojano. Ines argues that Carl's party restored the shrine and that the two men were affected by another deity's charm. Ogun ignores her defense and immobilizes her when she interposes herself. He burns and disowns Paz, leaving him under a punishment that continues to drain his health. Anton, also near death, crawls away as Ogun turns toward him.
Carl casts Black Nimbus on Anton, removing the visible shunned mark, then uses healing scrolls on both cousins. For an instant the intervention seems to offer Anton a way out. Ogun says the spell has taken Anton out of his protection but not beyond his wrath. He steps on Anton's head and kills him. Ogun claims he had intended to impose the same punishment on Anton as on Paz before Carl intervened. His stated intention cannot undo the death, but it clarifies why Carl's attempted rescue changes the immediate outcome. Paz cries out for his cousin as Ogun departs, and Carl is left facing Anton's body on the temple floor.
Sister Ines later kneels beside Anton and takes his possessions before leaving the temple without speaking to Carl or Donut. Paz's later account reveals that he and Anton were guards rather than inmates, and that Anton's lethal defense of Ines had followed trouble within the original group. These disclosures arrive too late to alter Anton's fate. They change the meaning of his prison tattoos and wary conduct, which Carl had initially understood through incomplete information. Anton's death also remains with Carl: in a later use of Black Nimbus, he remembers trying the same spell against Ogun and failing to save the guard.