Carl’s Doomsday Scenario, Chapter 8

Suggest a change

Book 2 Chapter

Chapter 8 of Carl’s Doomsday Scenario begins the morning after Carl, Princess Donut, and Mongo encounter Tsarina Signet near Grimaldi’s circus. Their plan is to leave the circus behind and cross the Over City toward a skyfowl settlement. Signet intercepts...

Chapter 8 of Carl’s Doomsday Scenario begins the morning after Carl, Princess Donut, and Mongo encounter Tsarina Signet near Grimaldi’s circus. Their plan is to leave the circus behind and cross the Over City toward a skyfowl settlement. Signet intercepts them before they get far, holds Donut under an incapacitating spell, and compels Carl to take part in another assault on the circus. The chapter ends as Carl faces the prospect of fighting Heather the Bear without Donut beside him.

Morning at the Belly-Rubbed Pug

The countdown to the Third Floor’s collapse stands at six days and twenty-three hours when Carl wakes. He and Donut have shared a rented room at the Belly-Rubbed Pug. During the previous night, Carl assembled the cat tree Donut received among her Earth rewards, and Mongo curled up beneath it while she rested on its upper platform. Carl also lit a candle whose scent reminded Donut of home. Although she seemed to settle there, Carl saw that she was awake and trying to imagine her old life. By morning, she had returned to her habitual sleeping place on his neck, while Mongo lay across Carl’s legs. The small comforts accompany the party into a day in which Donut’s safety becomes Carl’s immediate concern.

In the main room, Mordecai and the Bopca innkeeper Gordo appear to have spent the night drinking. Both are asleep at a table, despite the room Carl and Donut bought for Mordecai. Donut expects Gordo to feed and brush her, but he is newly resistant to her demands. He says Mordecai gave him a potion after he complained that he had not felt like himself since the crawlers arrived. Mordecai then warns Carl and Donut through private messages to keep their conversation out of Gordo’s hearing: the potion was intended to render Gordo unconscious while Mordecai searched the inn’s kitchen.

Mordecai’s target was a physical Bopca newsletter. Bopcas and shopkeepers do not receive the same feed as crawlers; according to Mordecai, their brief arrives after each recap episode. He read a regional warning about a potentially major battle nearby that day or night. He suspects it concerns Signet, although the newsletter does not identify the battle for him. Its importance persuades him that Carl and Donut should eat quickly, head for the settlement, and avoid returning to the circus. Mordecai also took loose herbs and other potion supplies from Gordo’s kitchen and passes them to Carl under the table because he lacks a crawler’s inventory. When Carl questions whether the theft breaches his role, Mordecai says managers are barred from direct combat with mobs but may act in other ways.

The exchange reinforces why Carl values Mordecai’s help despite the manager’s drinking and questionable treatment of Gordo. Mordecai has turned access to a shopkeeper’s information into a warning the crawlers would otherwise have missed. His discovery also changes their next move: the party’s proposed journey is now an attempt to get away before the predicted local battle, rather than another investigation of the circus.

Brandon’s message and the departure

Mordecai reminds Carl to allocate his stat points, but Carl has already put all three of his new points into Strength. While he brushes Donut with her magical brush, he reads a long message from Brandon. The Meadow Lark survivors are still working through their Third Floor selections. Brandon says that many residents cannot remain human without retaining disabling conditions, and some with cognitive difficulties must choose unfamiliar races to remain viable. He chose to stay human; Chris and Imani did not. Most residents are still level one, but those who reached the floor without killing or dealing damage are receiving Legendary Pacifist Boxes and other rewards. Brandon reports that the group now has considerable magical equipment, even though its members are inexperienced at the new level. He expects that Mistress Tiatha may be right about the distance separating their groups.

Carl replies with a wish for Brandon’s safety. He considers mentioning Agatha, then decides against putting his suspicions in writing. He asks whether Brandon knows the meaning of Donut’s new talent, Scutelliphily, or Cesta Punta. Carl also repeats advice he received from Odette: if anyone in Brandon’s group can select the manager benefit and has not completed the choice, Brandon should urge that person to take it. Mordecai’s conduct that morning gives Carl a fresh example of what a manager can accomplish outside direct combat.

Roughly half an hour later, Carl, Donut, and Mongo leave the inn. Daylight has reached the wooden streets of the Over City ruins. Carl checks a dungeon locator to confirm his direction toward the medium-sized skyfowl settlement, about thirty kilometers away. The group passes a place where Mongo had left blood after killing a lemur the day before, but the traces have disappeared. Donut notices the cleanup. Carl recalls Mordecai’s explanation that each floor has janitor mobs, although they have yet to see this floor’s cleaners and do not know when they appear.

Donut questions whether they should follow every instruction Mordecai gives. Carl accepts his advice for the day. The previous visit to the circus exposed them to an elite far beyond their level and to the circus’s own attacks; Carl now judges that they should have avoided provoking that conflict. He is still explaining his decision when the ambush interrupts him. Before he can see an attacker or receive a warning from Mongo, the system reports that he has been stunned, paralyzed, and rendered unconscious. His decision to leave Signet’s territory comes too late to keep her from reaching the party.

The Water Lily ambush

Carl wakes on a mildewed couch in a dark room with his equipment intact and his health full. He cannot see Donut and receives no answer when he calls or messages her. Her continued presence in the party menu tells him she is alive, but gives him no location. A distant screech reveals Mongo in another room; his map marker appears when Carl hears him. Mordecai has sent increasingly urgent messages while Carl was unconscious and asks whether he has awakened in restraints, a cage, or a web. Carl finds none of these. From the reduced floor timer, he calculates that he lost about fifteen hours, a serious cost on a floor with a fixed collapse deadline.

His notifications show separate achievements for being stunned and paralyzed. A third, Lazarus, records that he survived an offensive spell above level fifteen and awards a Platinum Lucky Bastard Box. The notification does not name the caster or the spell. Carl nevertheless suspects Signet, who answers when he calls for her. She has remained close enough to speak into his ear. Carl understands that a level-sixty elite could kill him if she chose, and his first demand is to see Donut.

Signet says she followed the group that morning to see whether Carl would keep his promise to return and help her against the circus. She heard him denounce her while he was setting out in the other direction. Rather than kill them, she has kept Donut asleep as leverage. Signet calls the spell Water Lily and attributes it to magic taught by her naiad mother. She says its victim will remain asleep until Signet releases it and that Donut will die if Signet dies. Her account also supplies part of her history: she says her mother was once a princess, that a confederacy displaced her family’s crown, and that Grimaldi gave Signet the title Tsarina after hearing the story. These are Signet’s own statements; Carl has no independent means of testing them during the encounter.

Carl argues that his promise concerned helping Signet assault the circus and that he cannot do so without Donut. Signet refuses to change the terms. She intends him to participate while his partner remains in her control. The threat makes Donut’s survival depend both on Carl’s cooperation and on Signet continuing to live, leaving him little room to treat the confrontation as an ordinary fight with an enemy elite.

Donut’s confinement

Signet leads Carl to the largely open ground floor of her building. The day is already ending. Donut lies unconscious on a decaying cushioned chair, and Mongo is confined in a nearby cage. Carl opens the cage. Mongo climbs to Donut and nudges her, but she does not respond. The status over her body confirms that she is unconscious. With broken walls exposing much of the floor, Carl worries that a wandering mob or the unknown janitor creatures could reach her while he is gone.

When Carl lifts Donut from the chair, her health begins falling rapidly. He sets her back and sees the loss stop; her health then begins to recover. Signet warns him that a Water Lily victim cannot be removed from the place where the spell holds her. The observed health change confirms the immediate danger of trying to carry Donut away, although the chapter does not establish every limit of the spell. Carl cannot solve the problem simply by taking her to a safer room.

He uses wood and metal redoubt pieces from his inventory to build a rough shelter around the chair. It is only a hasty barrier, with an opening at the top, and Carl knows it would not stop a determined attacker. He places Mongo on guard and tells the young dinosaur to protect Donut until he returns. Mongo looks down toward her and reacts to Carl, but the chapter does not establish how much of the instruction he understands. Carl follows Signet, leaving both companions behind.

As they walk, Carl keeps Mordecai informed and proposes a plan whose details are not disclosed in the chapter. Mordecai thinks it highly risky. Carl also contacts Zev and asks for help with part of it. Zev says she cannot interfere, but Carl clarifies that he wants a different kind of assistance. After hearing the request, she calls it impossible; he asks her to try. Neither conversation establishes that the plan will work. Carl is looking for a way to respond to Signet’s coercion while Donut remains exposed in the building.

Signet’s account of Grimaldi

On the way to the confrontation, Carl asks why Signet attacks the circus every day. She says that of its crew she alone escaped alteration by the poisonous cloud released during the cataclysm. She describes Grimaldi as the circus’s owner and ringleader, as well as the person who took her in as a child, protected her from the high elves, and gave her a family. Her attachment later became romantic, according to her account. This relationship helps explain why her repeated assaults are directed at the circus even though she still says she loves him.

Signet attributes the catastrophe to Scolopendra and calls the poison cloud a Nine Tier attack that harmed victims in different ways. She says some died and others changed. Grimaldi stood in the center ring at the end of a performance when the cloud arrived, with the other performers taking their bow. He became a vine. According to Signet, mold-covered parasites then infected nearly everyone in the tent, placing them under Grimaldi’s control. She identifies the lemurs and clowns among those affected and says that when an infected performer dies, its spores return to the vine and it is reborn the next day. Her account gives Carl a possible explanation for the circus’s persistent force despite Signet’s repeated attacks. When he asks why she survived unchanged, however, she does not answer.

Signet says she has captured Heather the Bear before but previously used her to kill a sacrifice. She has not yet used Heather’s own blood to summon her force. She had expected Carl to die in the previous assault; now she wants him to kill Heather so that Heather’s blood can power the summoning. She considers Carl’s blood more potent, but says Heather’s would still be valuable. This description links the fight Signet is forcing on Carl to the larger attack she expects to conduct against the circus.

They find Heather unconscious in a road under the same Water Lily spell used on Donut. Carl sees a bear transformed into a circus creature: a clown hat and ruff appear fused to her, her face is exposed skull, her front paws have moving white wormlike growths, and roller skates are attached to her hind legs beneath a pink tutu. Carl offers to kill her before she wakes, but Signet says she cannot influence the fight if her summoning is to work. She steps away and prepares to lift the spell, leaving Carl to face Heather himself. A system notice warns that a boss battle associated with a secondary production or quest may be presented differently while still carrying rewards appropriate to the boss’s rank. Chapter 8 ends before Heather’s battle begins.